<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet href='http://feeds.feedsky.com/styles/temp01.xsl' type='text/xsl' ?><!--这是一个由Feedsy提供技术支持的Feed，为了提高读者阅读的体验，以及满足用户美化自己Feed的需要，我们设计了多种精美的Feed模板，提供给大家选择，所有最终呈现出来的样式，皆由用户自愿选择使用，未经许可，任何团体和个人，请不要擅自修改样式或者盗用，这是对于用户选择权的尊重。--><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:fs="http://www.feedsky.com/namespace/feed" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link href="http://feeds.feedsky.com/csdn.net/ww51xh" type="application/rss+xml" rel="self"></atom:link><fs:self_link href="http://feeds.feedsky.com/csdn.net/ww51xh" type="application/rss+xml"></fs:self_link><lastBuildDate>Sat, 18 Feb 2006 10:28:00 GMT</lastBuildDate><title>开发者小径</title><description>开发拾遗</description><link>http://blog.csdn.net/ww51xh/</link><item><title>VC++编译选项详解</title><link>http://blog.csdn.net/ww51xh/archive/2006/02/18/601768.aspx</link><wfw:comment>http://blog.csdn.net/ww51xh/comments/601768.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/ww51xh/comments/commentRss/601768.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=601768</trackback:ping><description>VC++编译选项详解&lt;img src =&quot;http://blog.csdn.net/ww51xh/aggbug/601768.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sat, 18 Feb 2006 18:28:00 +0800</pubDate><author>ww51xh</author><comments>http://blog.csdn.net/ww51xh/archive/2006/02/18/601768.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/ww51xh/archive/2006/02/18/601768.aspx</guid><dc:creator>ww51xh</dc:creator></item><item><title>如何调用 “WINDOWS 图片和传真查看器”</title><link>http://blog.csdn.net/ww51xh/archive/2006/02/09/595286.aspx</link><wfw:comment>http://blog.csdn.net/ww51xh/comments/595286.aspx</wfw:comment><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/ww51xh/comments/commentRss/595286.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=595286</trackback:ping><description>WINDOWS 图片和传真查看器&lt;img src =&quot;http://blog.csdn.net/ww51xh/aggbug/595286.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Thu, 09 Feb 2006 22:38:00 +0800</pubDate><author>ww51xh</author><comments>http://blog.csdn.net/ww51xh/archive/2006/02/09/595286.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/ww51xh/archive/2006/02/09/595286.aspx</guid><dc:creator>ww51xh</dc:creator></item><item><title>DVB中的EPG(electronic program guide)(简介)</title><link>http://blog.csdn.net/ww51xh/archive/2006/01/20/584701.aspx</link><wfw:comment>http://blog.csdn.net/ww51xh/comments/584701.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/ww51xh/comments/commentRss/584701.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=584701</trackback:ping><description>DVB中的EPG摘要&lt;img src =&quot;http://blog.csdn.net/ww51xh/aggbug/584701.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 20 Jan 2006 19:06:00 +0800</pubDate><author>ww51xh</author><comments>http://blog.csdn.net/ww51xh/archive/2006/01/20/584701.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/ww51xh/archive/2006/01/20/584701.aspx</guid><dc:creator>ww51xh</dc:creator></item><item><title>随机数的产生</title><link>http://blog.csdn.net/ww51xh/archive/2006/01/20/584656.aspx</link><wfw:comment>http://blog.csdn.net/ww51xh/comments/584656.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/ww51xh/comments/commentRss/584656.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=584656</trackback:ping><description>产生不重复的随机数序列&lt;img src =&quot;http://blog.csdn.net/ww51xh/aggbug/584656.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 20 Jan 2006 18:28:00 +0800</pubDate><author>ww51xh</author><comments>http://blog.csdn.net/ww51xh/archive/2006/01/20/584656.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/ww51xh/archive/2006/01/20/584656.aspx</guid><dc:creator>ww51xh</dc:creator></item><item><title>DLL入口分析</title><link>http://blog.csdn.net/ww51xh/archive/2006/01/20/584642.aspx</link><wfw:comment>http://blog.csdn.net/ww51xh/comments/584642.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/ww51xh/comments/commentRss/584642.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=584642</trackback:ping><description>DLL入口函数中参数解析&lt;img src =&quot;http://blog.csdn.net/ww51xh/aggbug/584642.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 20 Jan 2006 18:16:00 +0800</pubDate><author>ww51xh</author><comments>http://blog.csdn.net/ww51xh/archive/2006/01/20/584642.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/ww51xh/archive/2006/01/20/584642.aspx</guid><dc:creator>ww51xh</dc:creator></item><item><title>平面剪切（clip mirror )-----做一个镜面效果</title><link>http://blog.csdn.net/ww51xh/archive/2005/03/22/326878.aspx</link><wfw:comment>http://blog.csdn.net/ww51xh/comments/326878.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/ww51xh/comments/commentRss/326878.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=326878</trackback:ping><description>平面剪切（clip mirror )-----做一个镜面效果&lt;img src =&quot;http://blog.csdn.net/ww51xh/aggbug/326878.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Wed, 23 Mar 2005 01:09:00 +0800</pubDate><author>ww51xh</author><comments>http://blog.csdn.net/ww51xh/archive/2005/03/22/326878.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/ww51xh/archive/2005/03/22/326878.aspx</guid><dc:creator>ww51xh</dc:creator></item><item><title>在DirectX9.0中使用Mesh（2）</title><link>http://blog.csdn.net/ww51xh/archive/2005/02/22/297626.aspx</link><wfw:comment>http://blog.csdn.net/ww51xh/comments/297626.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/ww51xh/comments/commentRss/297626.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=297626</trackback:ping><description>在DirectX9.0中使用Mesh（2）&lt;img src =&quot;http://blog.csdn.net/ww51xh/aggbug/297626.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Wed, 23 Feb 2005 01:16:00 +0800</pubDate><author>ww51xh</author><comments>http://blog.csdn.net/ww51xh/archive/2005/02/22/297626.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/ww51xh/archive/2005/02/22/297626.aspx</guid><dc:creator>ww51xh</dc:creator></item><item><title>在DirectX9.0中使用Mesh（1）(收藏)</title><link>http://blog.csdn.net/ww51xh/archive/2005/02/22/297624.aspx</link><wfw:comment>http://blog.csdn.net/ww51xh/comments/297624.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/ww51xh/comments/commentRss/297624.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=297624</trackback:ping><description>在DirectX9.0中使用Mesh&lt;img src =&quot;http://blog.csdn.net/ww51xh/aggbug/297624.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Wed, 23 Feb 2005 01:15:00 +0800</pubDate><author>ww51xh</author><comments>http://blog.csdn.net/ww51xh/archive/2005/02/22/297624.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/ww51xh/archive/2005/02/22/297624.aspx</guid><dc:creator>ww51xh</dc:creator></item><item><title>纹理混合</title><link>http://blog.csdn.net/ww51xh/archive/2005/02/17/291139.aspx</link><wfw:comment>http://blog.csdn.net/ww51xh/comments/291139.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/ww51xh/comments/commentRss/291139.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=291139</trackback:ping><description>纹理混合&lt;img src =&quot;http://blog.csdn.net/ww51xh/aggbug/291139.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Thu, 17 Feb 2005 23:50:00 +0800</pubDate><author>ww51xh</author><comments>http://blog.csdn.net/ww51xh/archive/2005/02/17/291139.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/ww51xh/archive/2005/02/17/291139.aspx</guid><dc:creator>ww51xh</dc:creator></item><item><title>HRESULT SetRenderState( D3DRENDERSTATETYPE State, DWORD Value )</title><link>http://blog.csdn.net/ww51xh/archive/2005/02/17/291132.aspx</link><wfw:comment>http://blog.csdn.net/ww51xh/comments/291132.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/ww51xh/comments/commentRss/291132.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=291132</trackback:ping><description>SetRenderState&lt;img src =&quot;http://blog.csdn.net/ww51xh/aggbug/291132.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Thu, 17 Feb 2005 23:46:00 +0800</pubDate><author>ww51xh</author><comments>http://blog.csdn.net/ww51xh/archive/2005/02/17/291132.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/ww51xh/archive/2005/02/17/291132.aspx</guid><dc:creator>ww51xh</dc:creator></item></channel></rss>