<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet href='http://feeds.feedsky.com/styles/temp01.xsl' type='text/xsl' ?><!--这是一个由Feedsy提供技术支持的Feed，为了提高读者阅读的体验，以及满足用户美化自己Feed的需要，我们设计了多种精美的Feed模板，提供给大家选择，所有最终呈现出来的样式，皆由用户自愿选择使用，未经许可，任何团体和个人，请不要擅自修改样式或者盗用，这是对于用户选择权的尊重。--><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:fs="http://www.feedsky.com/namespace/feed" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link href="http://feeds.feedsky.com/csdn.net/linzhengqun" type="application/rss+xml" ref="self"></atom:link><fs:self_link href="http://feeds.feedsky.com/csdn.net/linzhengqun" type="application/rss+xml"></fs:self_link><lastBuildDate>Sun, 30 Mar 2008 16:08:00 GMT</lastBuildDate><title>风中之歌</title><description>我是世界的光</description><item><title>Windows消息</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/62351284/1167788/1/item.html</link><wfw:comment>comments/2230784.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2230784.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2230784</trackback:ping><description>对于消息的封装，将决定一个界面库的能力，这也是界面库封装的核心。&lt;img src =&quot;aggbug/2230784.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Mon, 31 Mar 2008 00:08:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2008/03/30/2230784.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2008/03/30/2230784.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2008/03/30/2230784.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/62351284/1167788</fs:itemid></item><item><title>随想1</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975421/1167788/1/item.html</link><wfw:comment>comments/2199265.aspx</wfw:comment><slash:comments>3</slash:comments><wfw:commentRss>comments/commentRss/2199265.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2199265</trackback:ping><description>随想&lt;img src =&quot;aggbug/2199265.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Thu, 20 Mar 2008 18:37:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2008/03/20/2199265.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2008/03/20/2199265.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2008/03/20/2199265.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975421/1167788</fs:itemid></item><item><title>MFC－GDI绘制</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975422/1167788/1/item.html</link><wfw:comment>comments/2006343.aspx</wfw:comment><slash:comments>2</slash:comments><wfw:commentRss>comments/commentRss/2006343.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2006343</trackback:ping><description>最好的GDI入门教程是《Window程序设计》的第五章，如果你没有任何GDI基础，最好精读这一章，因为本文并不会介绍GDI的方方面面，事实上这也是不可能完成的任务。我只将以前学习GDI时遇到的几个难点拿出来讲讲。

&lt;img src =&quot;aggbug/2006343.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Mon, 31 Dec 2007 22:41:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/12/31/2006343.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/12/31/2006343.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/12/31/2006343.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975422/1167788</fs:itemid></item><item><title>小巧可爱的MiniDraw</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975423/1167788/1/item.html</link><wfw:comment>comments/1995806.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1995806.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1995806</trackback:ping><description>我的实验品就是经典的画图程序，并且这几天我已经把它编写出来了。这是一个小巧可爱的画图程序，麻雀虽小，五脏俱全&lt;img src =&quot;aggbug/1995806.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 28 Dec 2007 06:20:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/12/27/1995806.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/12/27/1995806.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/12/27/1995806.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975423/1167788</fs:itemid></item><item><title>MFC－文档视图</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975424/1167788/1/item.html</link><wfw:comment>comments/1943109.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1943109.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1943109</trackback:ping><description>MiniDraw只有一个About对话框，这回要把它变成一个MDI程序，借助于文档视图的威力，并不需要花很大的力气。&lt;img src =&quot;aggbug/1943109.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Mon, 17 Dec 2007 18:04:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/12/17/1943109.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/12/17/1943109.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/12/17/1943109.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975424/1167788</fs:itemid></item><item><title>MFC－RTTI</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975425/1167788/1/item.html</link><wfw:comment>comments/1938179.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1938179.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1938179</trackback:ping><description>正如侯杰所说，文档视图是MFC进化为应用程序框架的灵魂，不可否认，这是MFC最为精炒的设计，十多年前数据与表现分离的思想就被应用在这个框架之上。而在文档视图之下，支撑着它的是运行时类型信息(RTTI)。&lt;img src =&quot;aggbug/1938179.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sat, 15 Dec 2007 21:05:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/12/15/1938179.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/12/15/1938179.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/12/15/1938179.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975425/1167788</fs:itemid></item><item><title>MFC－最简单的MFC程序</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975426/1167788/1/item.html</link><wfw:comment>comments/1932465.aspx</wfw:comment><slash:comments>1</slash:comments><wfw:commentRss>comments/commentRss/1932465.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1932465</trackback:ping><description>尽管刚接触MFC不久，但其开发模式已初有感受，抛开复杂的应用不谈，想想我们通常怎样来写一个简单的MFC程序。也许浮现在你脑海里的是程序向导，类向导，资源编辑器，以及程序代码，此时你大概会灵光一现，说MFC程序=向导+资源+代码。看起来确实是这样，但有没有可能更简化一些呢，比如把向导去掉。想想是可以的，向导不过是简化MFC开发的一种手段，虽然没有类向导日子会很难过，但也使你有机会看看纯手工打造的MFC是怎么样的，这对于了解MFC的执行流程非常有帮助。
&lt;img src =&quot;aggbug/1932465.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Thu, 13 Dec 2007 17:39:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/12/13/1932465.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/12/13/1932465.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/12/13/1932465.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975426/1167788</fs:itemid></item><item><title>MFC－对话框与数据交换</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975427/1167788/1/item.html</link><wfw:comment>comments/1926557.aspx</wfw:comment><slash:comments>3</slash:comments><wfw:commentRss>comments/commentRss/1926557.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1926557</trackback:ping><description>对话框是非常重要的一种窗体，就我看过的应用，除了MDI程序，对话框比文档视图框架用得更多。原因大概有两个，首先对话框可以利用资源编辑器来编辑，这就有了一点快速开发的感觉，尽管比真正的快速开发弱得多；其次，对话框提供一种叫数据交换的方法，让控件与某种数据类型关联起来，比如Edit控件与CString变量关联，对CString变量的操作间接映射到Edit控件，这种方便性是不言而喻的。
&lt;img src =&quot;aggbug/1926557.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Mon, 10 Dec 2007 18:12:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/12/10/1926557.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/12/10/1926557.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/12/10/1926557.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975427/1167788</fs:itemid></item><item><title>MFC－窗口封装</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975428/1167788/1/item.html</link><wfw:comment>comments/1924209.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1924209.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1924209</trackback:ping><description>MFC对Window作了一层比较浅的封装，其创建过程基本与SDK差不多。它简化了窗口的注册，并将窗口过程与类关联起来；后者是比较重要的封装，它使消息能够分流给“类的窗口过程”，既而通过消息映射，才能到达各个处理函数。&lt;img src =&quot;aggbug/1924209.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sat, 08 Dec 2007 20:22:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/12/08/1924209.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/12/08/1924209.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/12/08/1924209.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975428/1167788</fs:itemid></item><item><title>MFC－命令分派</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975429/1167788/1/item.html</link><wfw:comment>comments/1915519.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1915519.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1915519</trackback:ping><description>如果是MFC，如何来提供这样的命令机制呢？我想这是考验MFC的可扩展性的时候了。&lt;img src =&quot;aggbug/1915519.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Tue, 04 Dec 2007 20:28:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/12/04/1915519.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/12/04/1915519.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/12/04/1915519.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975429/1167788</fs:itemid></item><item><title>C++实现事件机制</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975430/1167788/1/item.html</link><wfw:comment>comments/1913236.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1913236.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1913236</trackback:ping><description>C++如何实现事件，当然可以用观察者模式来实现，不过这里要介绍另一种方法，就是用成员函数指针，这种方法更类似于Delphi的事件，优点是简单高效。
&lt;img src =&quot;aggbug/1913236.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Mon, 03 Dec 2007 18:30:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/12/03/1913236.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/12/03/1913236.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/12/03/1913236.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975430/1167788</fs:itemid></item><item><title>MFC－消息分派</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975431/1167788/1/item.html</link><wfw:comment>comments/1905671.aspx</wfw:comment><slash:comments>3</slash:comments><wfw:commentRss>comments/commentRss/1905671.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1905671</trackback:ping><description>学习MFC的代码，再对照VCL的实现，这真是一个很有意思的过程，其中可以看到两个框架在一些设计思想上是殊途同归的，所不同的是表现手法，以及封装的程度。我计划将这段时间阅读MFC的心得写成一系列文章，其中可能会穿插与VCL的对比，不管你熟悉VCL还是MFC，通过这些文章或许可从另一个角度来看待自己熟悉的框架。

&lt;img src =&quot;aggbug/1905671.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Wed, 28 Nov 2007 19:53:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/11/28/1905671.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/11/28/1905671.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/11/28/1905671.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975431/1167788</fs:itemid></item><item><title>实现编辑控件的增量搜索</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975432/1167788/1/item.html</link><wfw:comment>comments/1834269.aspx</wfw:comment><slash:comments>2</slash:comments><wfw:commentRss>comments/commentRss/1834269.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1834269</trackback:ping><description>增量搜索(又叫渐进搜索)是我比较喜欢的一种搜索方式，这种一边输入一边搜索的模式常常能更快的找到关键字，特别是在关键字记得不全的时候。&lt;img src =&quot;aggbug/1834269.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sat, 20 Oct 2007 22:03:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/10/20/1834269.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/10/20/1834269.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/10/20/1834269.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975432/1167788</fs:itemid></item><item><title>绘制玻璃效果</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975433/1167788/1/item.html</link><wfw:comment>comments/1812193.aspx</wfw:comment><slash:comments>4</slash:comments><wfw:commentRss>comments/commentRss/1812193.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1812193</trackback:ping><description>玻璃效果的实现大多采用图片的方式，对于资源是很大的浪费；其实用程序的方法也是可以实现的，下面的描述将向你展示玻璃效果如何用程序来实现，所列的代码可以放心地应用到你的工程中。
&lt;img src =&quot;aggbug/1812193.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sat, 06 Oct 2007 01:43:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/10/05/1812193.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/10/05/1812193.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/10/05/1812193.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975433/1167788</fs:itemid></item><item><title>基于栈的对象</title><link>http://item.feedsky.com/~csdn.net/linzhengqun/~1167806/59975434/1167788/1/item.html</link><wfw:comment>comments/1761956.aspx</wfw:comment><slash:comments>2</slash:comments><wfw:commentRss>comments/commentRss/1761956.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1761956</trackback:ping><description>Delphi只有基于堆的对象吗？它会不会存在一种基于栈的对象呢？&lt;img src =&quot;aggbug/1761956.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Tue, 28 Aug 2007 21:13:00 +0800</pubDate><author>linzhenqun</author><comments>http://blog.csdn.net/linzhengqun/archive/2007/08/28/1761956.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/linzhengqun/archive/2007/08/28/1761956.aspx</guid><dc:creator>linzhenqun</dc:creator><fs:srclink>http://blog.csdn.net/linzhengqun/archive/2007/08/28/1761956.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/linzhengqun/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/linzhengqun/~1167806/59975434/1167788</fs:itemid></item></channel></rss>