<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet href='http://feeds.feedsky.com/styles/temp01.xsl' type='text/xsl' ?><!--这是一个由Feedsy提供技术支持的Feed，为了提高读者阅读的体验，以及满足用户美化自己Feed的需要，我们设计了多种精美的Feed模板，提供给大家选择，所有最终呈现出来的样式，皆由用户自愿选择使用，未经许可，任何团体和个人，请不要擅自修改样式或者盗用，这是对于用户选择权的尊重。--><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:fs="http://www.feedsky.com/namespace/feed" version="2.0"><channel><atom:link href="http://feeds.feedsky.com/csdn.net/happydeer" type="application/rss+xml" ref="self"></atom:link><lastBuildDate>Sat, 13 Oct 2007 19:30:00 GMT</lastBuildDate><title>陆其明's Blog</title><description>My Technical Experience, My Books, My Career...</description><item><title>Windows SDK与Platform SDK的区别</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120648/1089104/1/item.html</link><wfw:comment>comments/1823454.aspx</wfw:comment><slash:comments>2</slash:comments><wfw:commentRss>comments/commentRss/1823454.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1823454</trackback:ping><description>解释什么是Windows SDK，以及Windows SDK与Platform SDK的关系。&lt;img src =&quot;aggbug/1823454.aspx&quot; 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width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Mon, 02 Apr 2007 00:58:00 +0800</pubDate><author>Happydeer</author><comments>http://blog.csdn.net/happydeer/archive/2007/04/01/1548426.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2007/04/01/1548426.aspx</guid><dc:creator>Happydeer</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2007/04/01/1548426.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120649/1089104</fs:itemid></item><item><title>脚本驱动的“故事”</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120650/1089104/1/item.html</link><wfw:comment>comments/1548257.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1548257.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1548257</trackback:ping><description>温昱评《脚本驱动...》&lt;img src =&quot;aggbug/1548257.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sun, 01 Apr 2007 20:49:00 +0800</pubDate><author>Happydeer</author><comments>http://blog.csdn.net/happydeer/archive/2007/04/01/1548257.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2007/04/01/1548257.aspx</guid><dc:creator>Happydeer</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2007/04/01/1548257.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120650/1089104</fs:itemid></item><item><title>HD DVD技术概要</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120651/1089104/1/item.html</link><wfw:comment>comments/1364062.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1364062.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1364062</trackback:ping><description>下一代高清DVD——HD DVD的技术概要介绍&lt;img src =&quot;aggbug/1364062.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 03 Nov 2006 17:14:00 +0800</pubDate><author>Jemy</author><comments>http://blog.csdn.net/happydeer/archive/2006/11/03/1364062.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2006/11/03/1364062.aspx</guid><dc:creator>Jemy</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2006/11/03/1364062.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120651/1089104</fs:itemid></item><item><title>我看软件开发的三个阶段</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120652/1089104/1/item.html</link><wfw:comment>comments/756919.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/756919.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=756919</trackback:ping><description>A Practical Guide to Script-Driven Software Development. 倡导一种先进的软件开发之部署模式, 推介一门专业的JavaScript解析技术
&lt;img src =&quot;aggbug/756919.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sat, 27 May 2006 05:11:00 +0800</pubDate><author>Jemy</author><comments>http://blog.csdn.net/happydeer/archive/2006/05/26/756919.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2006/05/26/756919.aspx</guid><dc:creator>Jemy</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2006/05/26/756919.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120652/1089104</fs:itemid></item><item><title>《脚本驱动的应用软件开发方法与实践》</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120653/1089104/1/item.html</link><wfw:comment>comments/756916.aspx</wfw:comment><slash:comments>2</slash:comments><wfw:commentRss>comments/commentRss/756916.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=756916</trackback:ping><description>本书纵观了软件开发在不同发展阶段的特点，揭示了当今在很多大型应用软件设计、开发过程中采用的一种部署模式，引出了一种称之为“脚本驱动的应用软件”的开发方法。结合以实例，本书还介绍了XML解析、JavaScript解析等多种实用编程技术。&lt;img src =&quot;aggbug/756916.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sat, 27 May 2006 05:08:00 +0800</pubDate><author>Jemy</author><comments>http://blog.csdn.net/happydeer/archive/2006/05/26/756916.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2006/05/26/756916.aspx</guid><dc:creator>Jemy</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2006/05/26/756916.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120653/1089104</fs:itemid></item><item><title>声卡输入端子在DirectShow中的自动选择</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120654/1089104/1/item.html</link><wfw:comment>comments/319696.aspx</wfw:comment><slash:comments>2</slash:comments><wfw:commentRss>comments/commentRss/319696.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=319696</trackback:ping><description>在一些使用声卡进行音频采集的应用程序中，通常有如下这样的功能需求：程序启动的时候，要求自动为声卡选择某个特定的输入端子——比如一些通用的采集程序，希望将“Line In”作为默认输入；而一些视频会议软件，希望将“Microphone”作为默认输入。遗憾的是，DirectShow并不能直接支持这样的功能。&lt;img src =&quot;aggbug/319696.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Tue, 15 Mar 2005 18:46:00 +0800</pubDate><author>Jemy</author><comments>http://blog.csdn.net/happydeer/archive/2005/03/15/319696.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2005/03/15/319696.aspx</guid><dc:creator>Jemy</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2005/03/15/319696.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120654/1089104</fs:itemid></item><item><title>《Windows Media编程导向》封面预览</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120655/1089104/1/item.html</link><wfw:comment>comments/277996.aspx</wfw:comment><slash:comments>3</slash:comments><wfw:commentRss>comments/commentRss/277996.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=277996</trackback:ping><description>《Windows Media编程导向》的两个封面预览，你喜欢哪个？&lt;img src =&quot;aggbug/277996.aspx&quot; 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width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Mon, 17 Jan 2005 17:51:00 +0800</pubDate><author>Jemy</author><comments>http://blog.csdn.net/happydeer/archive/2005/01/17/255933.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2005/01/17/255933.aspx</guid><dc:creator>Jemy</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2005/01/17/255933.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120656/1089104</fs:itemid></item><item><title>音视频同步-时间戳</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120657/1089104/1/item.html</link><wfw:comment>comments/206765.aspx</wfw:comment><slash:comments>1</slash:comments><wfw:commentRss>comments/commentRss/206765.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=206765</trackback:ping><description>同步是一个动态的过程，是一个有人等待、有人追赶的过程。同步只是暂时的，而不同步才是常态。人们总是在同步的水平线上振荡波动，但不会偏离这条基线太远。&lt;img src =&quot;aggbug/206765.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Tue, 07 Dec 2004 02:28:00 +0800</pubDate><author>Jemy</author><comments>http://blog.csdn.net/happydeer/archive/2004/12/06/206765.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2004/12/06/206765.aspx</guid><dc:creator>Jemy</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2004/12/06/206765.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120657/1089104</fs:itemid></item><item><title>Windows Media Format SDK系统概述</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120658/1089104/1/item.html</link><wfw:comment>comments/198262.aspx</wfw:comment><slash:comments>2</slash:comments><wfw:commentRss>comments/commentRss/198262.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=198262</trackback:ping><description>Windows Media Format SDK能够完成的三大功能.&lt;img src =&quot;aggbug/198262.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Tue, 30 Nov 2004 02:50:00 +0800</pubDate><author>Happydeer</author><comments>http://blog.csdn.net/happydeer/archive/2004/11/29/198262.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2004/11/29/198262.aspx</guid><dc:creator>Happydeer</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2004/11/29/198262.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120658/1089104</fs:itemid></item><item><title>如何在wmv文件中生成图片流（Image Stream）?</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120659/1089104/1/item.html</link><wfw:comment>comments/177642.aspx</wfw:comment><slash:comments>2</slash:comments><wfw:commentRss>comments/commentRss/177642.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=177642</trackback:ping><description>Windows Media编程在使用Windows Media Video 9 Image编码器时碰到了问题......&lt;img src =&quot;aggbug/177642.aspx&quot; 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XNA underscores Microsoft's commitment to the game industry and our desire to work with partners to take the industry to the next level.&quot;
  - Bill Gates, founder and chief software architect of Microsoft &lt;img src =&quot;aggbug/137717.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 15 Oct 2004 21:09:00 +0800</pubDate><author>Jemy</author><comments>http://blog.csdn.net/happydeer/archive/2004/10/15/137717.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2004/10/15/137717.aspx</guid><dc:creator>Jemy</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2004/10/15/137717.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120660/1089104</fs:itemid></item><item><title>DirectShow音视频同步实验报告(3)</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120661/1089104/1/item.html</link><wfw:comment>comments/103252.aspx</wfw:comment><slash:comments>2</slash:comments><wfw:commentRss>comments/commentRss/103252.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=103252</trackback:ping><description>DirectShow音视频同步实验报告(3)------混合音视频流&lt;img src =&quot;aggbug/103252.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Tue, 14 Sep 2004 02:19:00 +0800</pubDate><author>Jemy</author><comments>http://blog.csdn.net/happydeer/archive/2004/09/13/103252.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2004/09/13/103252.aspx</guid><dc:creator>Jemy</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2004/09/13/103252.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120661/1089104</fs:itemid></item><item><title>DirectShow音视频同步实验报告(2)</title><link>http://item.feedsky.com/~csdn.net/happydeer/~1089105/30120662/1089104/1/item.html</link><wfw:comment>comments/103248.aspx</wfw:comment><slash:comments>1</slash:comments><wfw:commentRss>comments/commentRss/103248.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=103248</trackback:ping><description>DirectShow音视频同步实验报告(2)------单一视频流&lt;img src =&quot;aggbug/103248.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Tue, 14 Sep 2004 02:10:00 +0800</pubDate><author>Jemy</author><comments>http://blog.csdn.net/happydeer/archive/2004/09/13/103248.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/happydeer/archive/2004/09/13/103248.aspx</guid><dc:creator>Jemy</dc:creator><fs:srclink>http://blog.csdn.net/happydeer/archive/2004/09/13/103248.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/happydeer/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/happydeer/~1089105/30120662/1089104</fs:itemid></item></channel></rss>