<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet href='http://feeds.feedsky.com/styles/temp01.xsl' type='text/xsl' ?><!--这是一个由Feedsy提供技术支持的Feed，为了提高读者阅读的体验，以及满足用户美化自己Feed的需要，我们设计了多种精美的Feed模板，提供给大家选择，所有最终呈现出来的样式，皆由用户自愿选择使用，未经许可，任何团体和个人，请不要擅自修改样式或者盗用，这是对于用户选择权的尊重。--><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:fs="http://www.feedsky.com/namespace/feed" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link href="http://feeds.feedsky.com/csdn.net/dylgsy" type="application/rss+xml" ref="self"></atom:link><fs:self_link href="http://feeds.feedsky.com/csdn.net/dylgsy" type="application/rss+xml"></fs:self_link><lastBuildDate>Mon, 30 Jun 2008 16:36:00 GMT</lastBuildDate><title>一雨田的专栏</title><description>伟人将复杂的事情变简单，小人将简单的事情变复杂</description><item><title>如果是真的，请给百姓一个公道！6.28瓮安县公安局事件！</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88895182/1058549/1/item.html</link><wfw:comment>comments/2598722.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2598722.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2598722</trackback:ping><description>瓮安四十多万人民不满政府焚烧事件的真相！贵州省瓮安县三中一名读初二的学生,16岁的李素芬，因期末考试没给同班的一个女生抄答案而被杀害！报案后法医前去检验尸体时，居然说是吃药自杀！但药却还在吼管里根本没下去！又说被淹死，但身体里根本没有水，死者脖子多处伤痕！显然被掐死的。凶手被抓不到24小时就被放了出来！原因是：元凶是县委书记的亲侄女，另2个男生因和派出所所长有亲戚关系！当天死者家属为讨个说法和亲戚来到当地（瓮安）派出所！随知道他们不仅不说理还把死者家属打成重伤！叔叔，爷爷，奶奶被打住院抢救！妈妈说话含糊，已失去理智，婶婶被剪去头发关押在派出所！死者死后被放10天，公安部门，还有各个领导都没处理！还强行抢走尸体！公安局曾多次发生硬抢死尸而破坏现场企图掩盖事实的事情！人们感到同情而纷纷捐钱让他们告上中央时，公安人员前来阻止，谁捐就抓谁！当含冤的死者亲属向政府讨公道时。政府官员居然避而不见！于是他们又去找公安局讨公道。为了隐瞒事实。警察居然把明白事理。能说会道的死者幺爸打进医院。还出手打了学生和老师，终于。人们被激怒了！！！当天下午。愤怒的群众们烧了公安局。&lt;img src =&quot;aggbug/2598722.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Tue, 01 Jul 2008 00:36:00 +0800</pubDate><author>一雨田</author><comments>http://blog.csdn.net/dylgsy/archive/2008/06/30/2598722.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dylgsy/archive/2008/06/30/2598722.aspx</guid><dc:creator>一雨田</dc:creator><fs:srclink>http://blog.csdn.net/dylgsy/archive/2008/06/30/2598722.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dylgsy/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dylgsy/~1058549/88895182/1058549</fs:itemid></item><item><title>Windows 线程漫谈——界面线程和工作者线程</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88892891/1058549/1/item.html</link><wfw:comment>comments/2176160.aspx</wfw:comment><slash:comments>4</slash:comments><wfw:commentRss>comments/commentRss/2176160.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2176160</trackback:ping><description>此文章描述了线程的启动、结束、管理、同步等知识点，也阐述了一些界面线程和工作者线程的区别。最后封装了一个线程类。&lt;img src =&quot;aggbug/2176160.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Thu, 13 Mar 2008 18:13:00 +0800</pubDate><author>一雨田</author><comments>http://blog.csdn.net/dylgsy/archive/2008/03/13/2176160.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dylgsy/archive/2008/03/13/2176160.aspx</guid><dc:creator>一雨田</dc:creator><fs:srclink>http://blog.csdn.net/dylgsy/archive/2008/03/13/2176160.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dylgsy/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dylgsy/~1058549/88892891/1058549</fs:itemid></item><item><title>VC Debug 小技巧——伪符号</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88892892/1058549/1/item.html</link><wfw:comment>comments/2025433.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2025433.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2025433</trackback:ping><description>使用VC里的一些固定符号来进行调试。&lt;img src =&quot;aggbug/2025433.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 04 Jan 2008 19:19:00 +0800</pubDate><author>一雨田</author><comments>http://blog.csdn.net/dylgsy/archive/2008/01/04/2025433.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dylgsy/archive/2008/01/04/2025433.aspx</guid><dc:creator>一雨田</dc:creator><fs:srclink>http://blog.csdn.net/dylgsy/archive/2008/01/04/2025433.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dylgsy/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dylgsy/~1058549/88892892/1058549</fs:itemid></item><item><title>WinSocket编程——原始套接字</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88892893/1058549/1/item.html</link><wfw:comment>comments/1957138.aspx</wfw:comment><slash:comments>14</slash:comments><wfw:commentRss>comments/commentRss/1957138.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1957138</trackback:ping><description>原始套接字是WINSOCK公开的一个套接字编程接口，它让我们可以在 IP 层对套接字进行编程，控制其行为，常见的应用有抓包 (Sniffer)、分析包、洪水攻击、ICMP ping等。&lt;img src =&quot;aggbug/1957138.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 21 Dec 2007 20:00:00 +0800</pubDate><author>一雨田</author><comments>http://blog.csdn.net/dylgsy/archive/2007/12/21/1957138.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dylgsy/archive/2007/12/21/1957138.aspx</guid><dc:creator>一雨田</dc:creator><fs:srclink>http://blog.csdn.net/dylgsy/archive/2007/12/21/1957138.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dylgsy/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dylgsy/~1058549/88892893/1058549</fs:itemid></item><item><title>在北大校园BBS引起轰动的一篇文章</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88892894/1058549/1/item.html</link><wfw:comment>comments/1954992.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1954992.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1954992</trackback:ping><description>在北大校园BBS引起轰动的一篇文章&lt;img src =&quot;aggbug/1954992.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Thu, 20 Dec 2007 17:02:00 +0800</pubDate><author>一雨田</author><comments>http://blog.csdn.net/dylgsy/archive/2007/12/20/1954992.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dylgsy/archive/2007/12/20/1954992.aspx</guid><dc:creator>一雨田</dc:creator><fs:srclink>http://blog.csdn.net/dylgsy/archive/2007/12/20/1954992.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dylgsy/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dylgsy/~1058549/88892894/1058549</fs:itemid></item><item><title>一个Socket包装类的问题</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88892895/1058549/1/item.html</link><wfw:comment>comments/1799669.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1799669.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1799669</trackback:ping><description>在以前编写SOCKET包装类的时候，碰到了一个不解的问题，在CSDN论坛上也多亏了各位大虾的帮忙，从而得到了解决。今天重新翻看到，觉得这是一个有价值的问题，所以整理发布在这里。&lt;img src =&quot;aggbug/1799669.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Tue, 25 Sep 2007 19:37:00 +0800</pubDate><author>一雨田</author><comments>http://blog.csdn.net/dylgsy/archive/2007/09/25/1799669.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dylgsy/archive/2007/09/25/1799669.aspx</guid><dc:creator>一雨田</dc:creator><fs:srclink>http://blog.csdn.net/dylgsy/archive/2007/09/25/1799669.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dylgsy/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dylgsy/~1058549/88892895/1058549</fs:itemid></item><item><title>WinSocket模型的探讨——完成端口模型（一）</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88892896/1058549/1/item.html</link><wfw:comment>comments/1722325.aspx</wfw:comment><slash:comments>1</slash:comments><wfw:commentRss>comments/commentRss/1722325.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1722325</trackback:ping><description>众所皆知，完成端口是在WINDOWS平台下效率最高，扩展性最好的IO模型，特别针对于WINSOCK的海量连接时，更能显示出其威力。其实建立一个完成端口的服务器也很简单，只要注意几个函数，了解一下关键的步骤也就行了。

&lt;img src =&quot;aggbug/1722325.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Thu, 02 Aug 2007 20:09:00 +0800</pubDate><author>一雨田</author><comments>http://blog.csdn.net/dylgsy/archive/2007/08/02/1722325.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dylgsy/archive/2007/08/02/1722325.aspx</guid><dc:creator>一雨田</dc:creator><fs:srclink>http://blog.csdn.net/dylgsy/archive/2007/08/02/1722325.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dylgsy/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dylgsy/~1058549/88892896/1058549</fs:itemid></item><item><title>WinSocket模型的探讨——Overlapped模型（一）</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88892897/1058549/1/item.html</link><wfw:comment>comments/1710303.aspx</wfw:comment><slash:comments>2</slash:comments><wfw:commentRss>comments/commentRss/1710303.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1710303</trackback:ping><description>重叠模型是Windows里一种重要的 I/O 模型，可以有效率的实现一些 I/O 操作，譬如文件读写、Socket读写等，在这里我们一起来研究一下重叠模型，看看它究竟为何方神圣。&lt;img src =&quot;aggbug/1710303.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 27 Jul 2007 05:08:00 +0800</pubDate><author>一雨田</author><comments>http://blog.csdn.net/dylgsy/archive/2007/07/26/1710303.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dylgsy/archive/2007/07/26/1710303.aspx</guid><dc:creator>一雨田</dc:creator><fs:srclink>http://blog.csdn.net/dylgsy/archive/2007/07/26/1710303.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dylgsy/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dylgsy/~1058549/88892897/1058549</fs:itemid></item><item><title>WinSocket模型的探讨——漫谈</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88892898/1058549/1/item.html</link><wfw:comment>comments/1487400.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1487400.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1487400</trackback:ping><description>漫谈WinSocket模型&lt;img src =&quot;aggbug/1487400.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 19 Jan 2007 19:06:00 +0800</pubDate><author>一雨田</author><comments>http://blog.csdn.net/dylgsy/archive/2007/01/19/1487400.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dylgsy/archive/2007/01/19/1487400.aspx</guid><dc:creator>一雨田</dc:creator><fs:srclink>http://blog.csdn.net/dylgsy/archive/2007/01/19/1487400.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dylgsy/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dylgsy/~1058549/88892898/1058549</fs:itemid></item><item><title>WinSocket模型的探讨——select模型</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88892899/1058549/1/item.html</link><wfw:comment>comments/1487143.aspx</wfw:comment><slash:comments>17</slash:comments><wfw:commentRss>comments/commentRss/1487143.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1487143</trackback:ping><description>查找了很多资料都找不到select模型的详细用法，《Windows网络编程》这本书上也只是写了一个简单的回应服务器，就连writefds的用法都没讲，也不知道什么时候利用“可写”来发文件。这些都是我的疑问，这些疑问在这篇文章中都解决了！&lt;img src =&quot;aggbug/1487143.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 19 Jan 2007 07:36:00 +0800</pubDate><author>一雨田</author><comments>http://blog.csdn.net/dylgsy/archive/2007/01/18/1487143.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dylgsy/archive/2007/01/18/1487143.aspx</guid><dc:creator>一雨田</dc:creator><fs:srclink>http://blog.csdn.net/dylgsy/archive/2007/01/18/1487143.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dylgsy/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dylgsy/~1058549/88892899/1058549</fs:itemid></item><item><title>[转][荐]小菜编程成长记系列</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88892900/1058549/1/item.html</link><wfw:comment>comments/1353535.aspx</wfw:comment><slash:comments>1</slash:comments><wfw:commentRss>comments/commentRss/1353535.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1353535</trackback:ping><description>今天无意中看到这篇文章，文笔生动有趣，写得不错！&lt;img src =&quot;aggbug/1353535.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sat, 28 Oct 2006 01:08:00 +0800</pubDate><author>一雨田</author><comments>http://blog.csdn.net/dylgsy/archive/2006/10/27/1353535.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dylgsy/archive/2006/10/27/1353535.aspx</guid><dc:creator>一雨田</dc:creator><fs:srclink>http://blog.csdn.net/dylgsy/archive/2006/10/27/1353535.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dylgsy/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dylgsy/~1058549/88892900/1058549</fs:itemid></item><item><title>代替 if-else，switch-case 的几种方法</title><link>http://item.feedsky.com/~csdn.net/dylgsy/~1058549/88892901/1058549/1/item.html</link><wfw:comment>comments/1339688.aspx</wfw:comment><slash:comments>40</slash:comments><wfw:commentRss>comments/commentRss/1339688.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1339688</trackback:ping><description>代替 if-else，switch-case 的几种方法&lt;img src =&quot;aggbug/1339688.aspx&quot; 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