<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet href='http://feeds.feedsky.com/styles/temp01.xsl' type='text/xsl' ?><!--这是一个由Feedsy提供技术支持的Feed，为了提高读者阅读的体验，以及满足用户美化自己Feed的需要，我们设计了多种精美的Feed模板，提供给大家选择，所有最终呈现出来的样式，皆由用户自愿选择使用，未经许可，任何团体和个人，请不要擅自修改样式或者盗用，这是对于用户选择权的尊重。--><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:fs="http://www.feedsky.com/namespace/feed" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link href="http://feeds.feedsky.com/csdn.net/dead_of_winter" type="application/rss+xml" ref="self"></atom:link><fs:self_link href="http://feeds.feedsky.com/csdn.net/dead_of_winter" type="application/rss+xml"></fs:self_link><lastBuildDate>Thu, 15 May 2008 00:12:00 GMT</lastBuildDate><title>dead of winter 寒冬</title><item><title>几个JS框架简评（愤青版个人观点）</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680176/1043687/1/item.html</link><wfw:comment>comments/2446888.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2446888.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2446888</trackback:ping><description>&lt;p&gt;Prototype：纯粹的垃圾 不想多说 只说一点 放过Array.prototype吧...... &lt;/p&gt;&lt;p&gt;JQuery：全靠实现了一半的XPath的find活着 工作量还行&lt;/p&gt;&lt;p&gt;Mootools：模仿谁不好 偏要仿prototype 没意思&lt;/p&gt;&lt;p&gt;YUI：Yahoo工程师 严谨，有大公司风范 起码知道注意命名污染了&lt;/p&gt;&lt;p&gt;Ext：漂亮的视觉效果 为了兼容大家很费苦心 委屈求全者 其实它的逻辑层也相当不错的&lt;/p&gt;&lt;p&gt;MSF：既然已经很费劲地写了命名空间管理 为啥还要向原生对象伸出毒手？不过一般没人用 .net自动用的...&lt;/p&gt;&lt;img src =&quot;aggbug/2446888.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Thu, 15 May 2008 08:12:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/05/15/2446888.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/05/15/2446888.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/05/15/2446888.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680176/1043687</fs:itemid></item><item><title>Brain F*ck</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680177/1043687/1/item.html</link><wfw:comment>comments/2316586.aspx</wfw:comment><slash:comments>1</slash:comments><wfw:commentRss>comments/commentRss/2316586.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2316586</trackback:ping><description>今天从同学那里抢到了这个 很震惊地听说这门语言居然是图灵完备的。

Brainfuck是一种极小化的计算机语言，它是由Urban Müller在1993年创建的。
由于fuck在英语中是脏话，这种语言有时被称为brainf*ck或brainf***，甚至被简称为BF。
概述 
Müller的目标是建立一种简单的、可以用最小的编译器来实现的、符合图灵完全思想的编程语言。
这种语言由八种状态构成，为Amiga机器编写的编译器(第二版)只有240个字节大小！ 

&lt;img src =&quot;aggbug/2316586.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Wed, 23 Apr 2008 08:13:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/04/23/2316586.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/04/23/2316586.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/04/23/2316586.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680177/1043687</fs:itemid></item><item><title>ASP.NET  Microsoft AJAX Library</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680178/1043687/1/item.html</link><wfw:comment>comments/2305767.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2305767.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2305767</trackback:ping><description>Microsoft AJAX Library&lt;img src =&quot;aggbug/2305767.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sat, 19 Apr 2008 05:15:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/04/18/2305767.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/04/18/2305767.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/04/18/2305767.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680178/1043687</fs:itemid></item><item><title>C#印象</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680179/1043687/1/item.html</link><wfw:comment>comments/2292343.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2292343.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2292343</trackback:ping><description>最近看了点C#，就是C#之父Anders的那本书，ECMA334 335都没怎么看，不过感觉还不错。 半夜闲得太无聊，写篇东西记录一下对C#的第一印象。&lt;img src =&quot;aggbug/2292343.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Tue, 15 Apr 2008 08:04:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/04/15/2292343.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/04/15/2292343.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/04/15/2292343.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680179/1043687</fs:itemid></item><item><title>prototype1.6源码</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680180/1043687/1/item.html</link><wfw:comment>comments/2289494.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2289494.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2289494</trackback:ping><description>prototype1.6源码&lt;img src =&quot;aggbug/2289494.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Mon, 14 Apr 2008 08:14:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/04/14/2289494.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/04/14/2289494.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/04/14/2289494.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680180/1043687</fs:itemid></item><item><title>彻悟javascript的new</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680181/1043687/1/item.html</link><wfw:comment>comments/2289417.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2289417.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2289417</trackback:ping><description>根本就是一个工厂方法模式 整个new忽悠人呢&lt;img src =&quot;aggbug/2289417.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Mon, 14 Apr 2008 06:40:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/04/13/2289417.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/04/13/2289417.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/04/13/2289417.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680181/1043687</fs:itemid></item><item><title>浏览器中的内存泄露（续）</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680182/1043687/1/item.html</link><wfw:comment>comments/2286963.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2286963.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2286963</trackback:ping><description>浏览器中的内存泄露（续）&lt;img src =&quot;aggbug/2286963.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sun, 13 Apr 2008 02:56:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/04/12/2286963.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/04/12/2286963.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/04/12/2286963.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680182/1043687</fs:itemid></item><item><title>浏览器中的内存泄露</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680183/1043687/1/item.html</link><wfw:comment>comments/2277673.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2277673.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2277673</trackback:ping><description>内存泄露问题和解决方案&lt;img src =&quot;aggbug/2277673.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Thu, 10 Apr 2008 22:26:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/04/10/2277673.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/04/10/2277673.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/04/10/2277673.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680183/1043687</fs:itemid></item><item><title>MSDN CSS参考</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680184/1043687/1/item.html</link><wfw:comment>comments/2244305.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2244305.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2244305</trackback:ping><description>MSDN CSS参考&lt;img src =&quot;aggbug/2244305.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Wed, 02 Apr 2008 20:25:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/04/02/2244305.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/04/02/2244305.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/04/02/2244305.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680184/1043687</fs:itemid></item><item><title>组件技术的本质COM理论知识一</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680185/1043687/1/item.html</link><wfw:comment>comments/2224372.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2224372.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2224372</trackback:ping><description>组件技术的本质COM理论知识&lt;img src =&quot;aggbug/2224372.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 28 Mar 2008 09:18:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224372.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224372.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224372.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680185/1043687</fs:itemid></item><item><title>组件技术的本质COM实例分析一</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680186/1043687/1/item.html</link><wfw:comment>comments/2224371.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2224371.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2224371</trackback:ping><description>组件技术的本质COM实例分析一&lt;img src =&quot;aggbug/2224371.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 28 Mar 2008 09:16:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224371.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224371.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224371.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680186/1043687</fs:itemid></item><item><title>C#与DLL和COM的混合编程（3）- 高级COM互操作（Advanced COM Interop）</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680187/1043687/1/item.html</link><wfw:comment>comments/2224367.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2224367.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2224367</trackback:ping><description>高级COM互操作（Advanced COM Interop）&lt;img src =&quot;aggbug/2224367.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 28 Mar 2008 09:06:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224367.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224367.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224367.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680187/1043687</fs:itemid></item><item><title>C#与DLL和COM的混合编程（2）-C#调用COM组件</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680188/1043687/1/item.html</link><wfw:comment>comments/2224365.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2224365.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2224365</trackback:ping><description>C#调用COM组件&lt;img src =&quot;aggbug/2224365.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 28 Mar 2008 09:04:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224365.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224365.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224365.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680188/1043687</fs:itemid></item><item><title>C#与DLL和COM的混合编程（1）-C#调用C++写的非托管的DLL中导出的函数</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680189/1043687/1/item.html</link><wfw:comment>comments/2224362.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2224362.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2224362</trackback:ping><description>C#调用C++写的非托管的DLL中导出的函数&lt;img src =&quot;aggbug/2224362.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 28 Mar 2008 09:03:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224362.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224362.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/03/28/2224362.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680189/1043687</fs:itemid></item><item><title>C#中对ActiveX控件的调用</title><link>http://item.feedsky.com/~csdn.net/dead_of_winter/~1043687/74680190/1043687/1/item.html</link><wfw:comment>comments/2222636.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2222636.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2222636</trackback:ping><description>C#中对ActiveX控件的调用&lt;img src =&quot;aggbug/2222636.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Thu, 27 Mar 2008 20:33:00 +0800</pubDate><author>寒冬</author><comments>http://blog.csdn.net/dead_of_winter/archive/2008/03/27/2222636.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/dead_of_winter/archive/2008/03/27/2222636.aspx</guid><dc:creator>寒冬</dc:creator><fs:srclink>http://blog.csdn.net/dead_of_winter/archive/2008/03/27/2222636.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/dead_of_winter/rss.aspx</fs:srcfeed><fs:itemid>csdn.net/dead_of_winter/~1043687/74680190/1043687</fs:itemid></item></channel></rss>