<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet href='http://feeds.feedsky.com/styles/temp01.xsl' type='text/xsl' ?><!--这是一个由Feedsy提供技术支持的Feed，为了提高读者阅读的体验，以及满足用户美化自己Feed的需要，我们设计了多种精美的Feed模板，提供给大家选择，所有最终呈现出来的样式，皆由用户自愿选择使用，未经许可，任何团体和个人，请不要擅自修改样式或者盗用，这是对于用户选择权的尊重。--><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:fs="http://www.feedsky.com/namespace/feed" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link href="http://feeds.feedsky.com/csdn.net/btooth" type="application/rss+xml" rel="self"></atom:link><fs:self_link href="http://feeds.feedsky.com/csdn.net/btooth" type="application/rss+xml"></fs:self_link><lastBuildDate>Sat, 30 Sep 2006 11:40:00 GMT</lastBuildDate><title>风生水起</title><description>J2ME和Symbian（石人一只眼，挑动黄河天下反。）</description><link>http://blog.csdn.net/btooth/</link><item><title>C++派生类型的作用</title><link>http://blog.csdn.net/btooth/archive/2006/09/30/1311118.aspx</link><wfw:comment>http://blog.csdn.net/btooth/comments/1311118.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/btooth/comments/commentRss/1311118.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1311118</trackback:ping><description>派生类型的作用，并有实例验证，主要是protected类型还有就是明确内部对象内部访问和外部访问的概念。&lt;img src =&quot;http://blog.csdn.net/btooth/aggbug/1311118.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sat, 30 Sep 2006 19:40:00 +0800</pubDate><author>风生水起</author><comments>http://blog.csdn.net/btooth/archive/2006/09/30/1311118.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/btooth/archive/2006/09/30/1311118.aspx</guid><dc:creator>风生水起</dc:creator></item><item><title>常见内存错误大全</title><link>http://blog.csdn.net/btooth/archive/2006/09/30/1311065.aspx</link><wfw:comment>http://blog.csdn.net/btooth/comments/1311065.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/btooth/comments/commentRss/1311065.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1311065</trackback:ping><description>十八种内存错误，还有我自己实际写的两个测试例子&lt;img src =&quot;http://blog.csdn.net/btooth/aggbug/1311065.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sat, 30 Sep 2006 19:27:00 +0800</pubDate><author>风生水起</author><comments>http://blog.csdn.net/btooth/archive/2006/09/30/1311065.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/btooth/archive/2006/09/30/1311065.aspx</guid><dc:creator>风生水起</dc:creator></item><item><title>第九章。指针的安全问题</title><link>http://blog.csdn.net/btooth/archive/2006/09/29/1306249.aspx</link><wfw:comment>http://blog.csdn.net/btooth/comments/1306249.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/btooth/comments/commentRss/1306249.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1306249</trackback:ping><description>对指针的操作切忌越界，这也是使用指针最容易出错的地方。&lt;img src =&quot;http://blog.csdn.net/btooth/aggbug/1306249.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 29 Sep 2006 21:20:00 +0800</pubDate><author>风生水起</author><comments>http://blog.csdn.net/btooth/archive/2006/09/29/1306249.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/btooth/archive/2006/09/29/1306249.aspx</guid><dc:creator>风生水起</dc:creator></item><item><title>第八章。指针类型转换</title><link>http://blog.csdn.net/btooth/archive/2006/09/29/1306247.aspx</link><wfw:comment>http://blog.csdn.net/btooth/comments/1306247.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/btooth/comments/commentRss/1306247.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1306247</trackback:ping><description>（1）通过(TYPE*)ptr进行强制类型转换
（2）合法的整数，即表示合法的地址数，先通过类型转换（TYPE*）可以赋值给变量，但必须是合法的。
（3）指针的值，即地址可以经过强制类型转换（TYPE），然后就能够赋值给相应的整数变量了。&lt;img src =&quot;http://blog.csdn.net/btooth/aggbug/1306247.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 29 Sep 2006 21:19:00 +0800</pubDate><author>风生水起</author><comments>http://blog.csdn.net/btooth/archive/2006/09/29/1306247.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/btooth/archive/2006/09/29/1306247.aspx</guid><dc:creator>风生水起</dc:creator></item><item><title>第七章。指针和函数的关系</title><link>http://blog.csdn.net/btooth/archive/2006/09/29/1306243.aspx</link><wfw:comment>http://blog.csdn.net/btooth/comments/1306243.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/btooth/comments/commentRss/1306243.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1306243</trackback:ping><description>相信&lt;img src =&quot;http://blog.csdn.net/btooth/aggbug/1306243.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 29 Sep 2006 21:18:00 +0800</pubDate><author>风生水起</author><comments>http://blog.csdn.net/btooth/archive/2006/09/29/1306243.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/btooth/archive/2006/09/29/1306243.aspx</guid><dc:creator>风生水起</dc:creator></item><item><title>第五章。数组和指针的关系</title><link>http://blog.csdn.net/btooth/archive/2006/09/29/1306235.aspx</link><wfw:comment>http://blog.csdn.net/btooth/comments/1306235.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/btooth/comments/commentRss/1306235.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1306235</trackback:ping><description>重点提到了数组名在不同的场合会有不同的含义，以及指针数组和数组指针。还有sizeof操作&lt;img src =&quot;http://blog.csdn.net/btooth/aggbug/1306235.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 29 Sep 2006 21:17:00 +0800</pubDate><author>风生水起</author><comments>http://blog.csdn.net/btooth/archive/2006/09/29/1306235.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/btooth/archive/2006/09/29/1306235.aspx</guid><dc:creator>风生水起</dc:creator></item><item><title>第六章。指针和结构类型的关系</title><link>http://blog.csdn.net/btooth/archive/2006/09/29/1306239.aspx</link><wfw:comment>http://blog.csdn.net/btooth/comments/1306239.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/btooth/comments/commentRss/1306239.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1306239</trackback:ping><description>结构不是数组，结构成员在内存当中不一定是紧密排列的，可能是字对齐或双字对齐方式，只能使用文章中第一个方法，获取结构中的具体成员数据。&lt;img src =&quot;http://blog.csdn.net/btooth/aggbug/1306239.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 29 Sep 2006 21:17:00 +0800</pubDate><author>风生水起</author><comments>http://blog.csdn.net/btooth/archive/2006/09/29/1306239.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/btooth/archive/2006/09/29/1306239.aspx</guid><dc:creator>风生水起</dc:creator></item><item><title>第四章。指针表达式。</title><link>http://blog.csdn.net/btooth/archive/2006/09/29/1306232.aspx</link><wfw:comment>http://blog.csdn.net/btooth/comments/1306232.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/btooth/comments/commentRss/1306232.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1306232</trackback:ping><description>一个表达式的最后结果如果是一个指针,那么这个表达式就叫指针表达式。&lt;img src =&quot;http://blog.csdn.net/btooth/aggbug/1306232.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 29 Sep 2006 21:16:00 +0800</pubDate><author>风生水起</author><comments>http://blog.csdn.net/btooth/archive/2006/09/29/1306232.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/btooth/archive/2006/09/29/1306232.aspx</guid><dc:creator>风生水起</dc:creator></item><item><title>第三章。运算符&amp;和*</title><link>http://blog.csdn.net/btooth/archive/2006/09/29/1306225.aspx</link><wfw:comment>http://blog.csdn.net/btooth/comments/1306225.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/btooth/comments/commentRss/1306225.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1306225</trackback:ping><description>111&lt;img src =&quot;http://blog.csdn.net/btooth/aggbug/1306225.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 29 Sep 2006 21:15:00 +0800</pubDate><author>风生水起</author><comments>http://blog.csdn.net/btooth/archive/2006/09/29/1306225.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/btooth/archive/2006/09/29/1306225.aspx</guid><dc:creator>风生水起</dc:creator></item><item><title>第二章。指针的算术运算</title><link>http://blog.csdn.net/btooth/archive/2006/09/29/1306212.aspx</link><wfw:comment>http://blog.csdn.net/btooth/comments/1306212.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/btooth/comments/commentRss/1306212.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1306212</trackback:ping><description>指针常用的算术操作是加法，还有减法。需要明确的就是指针加减都是地址的加减，最小单位是一个字节。当指针变量执行加1操作，是将其地址向高地址方向增加了sizeof（指针所指向的类型）的字节数。&lt;img src =&quot;http://blog.csdn.net/btooth/aggbug/1306212.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 29 Sep 2006 21:13:00 +0800</pubDate><author>风生水起</author><comments>http://blog.csdn.net/btooth/archive/2006/09/29/1306212.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/btooth/archive/2006/09/29/1306212.aspx</guid><dc:creator>风生水起</dc:creator></item></channel></rss>