<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet href='http://feeds.feedsky.com/styles/temp01.xsl' type='text/xsl' ?><!--这是一个由Feedsy提供技术支持的Feed，为了提高读者阅读的体验，以及满足用户美化自己Feed的需要，我们设计了多种精美的Feed模板，提供给大家选择，所有最终呈现出来的样式，皆由用户自愿选择使用，未经许可，任何团体和个人，请不要擅自修改样式或者盗用，这是对于用户选择权的尊重。--><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:fs="http://www.feedsky.com/namespace/feed" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link href="http://feeds.feedsky.com/csdn.net/Knight94" type="application/rss+xml" rel="self"></atom:link><fs:self_link href="http://feeds.feedsky.com/csdn.net/Knight94" type="application/rss+xml"></fs:self_link><lastBuildDate>Wed, 15 Nov 2006 10:49:00 GMT</lastBuildDate><title>愚翁专栏</title><link>http://blog.csdn.net/knight94/</link><item><title>《Effective C#》Item 21：用委托实现回调</title><link>http://blog.csdn.net/Knight94/archive/2006/11/15/1385284.aspx</link><wfw:comment>http://blog.csdn.net/knight94/comments/1385284.aspx</wfw:comment><slash:comments>4</slash:comments><wfw:commentRss>http://blog.csdn.net/knight94/comments/commentRss/1385284.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1385284</trackback:ping><description>《Effective C#》Item 21：用委托实现回调&lt;img src =&quot;http://blog.csdn.net/knight94/aggbug/1385284.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Wed, 15 Nov 2006 18:49:00 +0800</pubDate><author>Knight94</author><comments>http://blog.csdn.net/Knight94/archive/2006/11/15/1385284.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/Knight94/archive/2006/11/15/1385284.aspx</guid><dc:creator>Knight94</dc:creator><fs:srclink>http://blog.csdn.net/Knight94/archive/2006/11/15/1385284.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/Knight94/feed.aspx</fs:srcfeed><fs:itemid>csdn.net/Knight94/~1127619/212369510/1127613</fs:itemid></item><item><title>《Effective C#》Item 20：区分接口实现与虚函数重载</title><link>http://blog.csdn.net/Knight94/archive/2006/11/04/1366375.aspx</link><wfw:comment>http://blog.csdn.net/knight94/comments/1366375.aspx</wfw:comment><slash:comments>9</slash:comments><wfw:commentRss>http://blog.csdn.net/knight94/comments/commentRss/1366375.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1366375</trackback:ping><description>《Effective C#》Item 20：区分接口实现与虚函数重载&lt;img src =&quot;http://blog.csdn.net/knight94/aggbug/1366375.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sun, 05 Nov 2006 04:03:00 +0800</pubDate><author>Knight94</author><comments>http://blog.csdn.net/Knight94/archive/2006/11/04/1366375.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/Knight94/archive/2006/11/04/1366375.aspx</guid><dc:creator>Knight94</dc:creator><fs:srclink>http://blog.csdn.net/Knight94/archive/2006/11/04/1366375.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/Knight94/feed.aspx</fs:srcfeed><fs:itemid>csdn.net/Knight94/~1127619/212369511/1127613</fs:itemid></item><item><title>怎么用C#制作印章</title><link>http://blog.csdn.net/Knight94/archive/2006/11/04/1366332.aspx</link><wfw:comment>http://blog.csdn.net/knight94/comments/1366332.aspx</wfw:comment><slash:comments>8</slash:comments><wfw:commentRss>http://blog.csdn.net/knight94/comments/commentRss/1366332.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1366332</trackback:ping><description>制作印章来说，主要是如何让字均匀的显示在弧线段上，那么一般的印章要么以圆或者椭圆为底图，不过这两者的算法大致相同，为了方便说明，如下就用相对简单的圆来举例说明，如果需要做椭圆的话，可以在我的基础上进行扩展，因为核心算法是一样的，相对于圆来说，椭圆求弧长以及各个字符的位置，这两点相对麻烦些，但是这两者都可找到相应的数学公式。&lt;img src =&quot;http://blog.csdn.net/knight94/aggbug/1366332.aspx&quot; width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Sun, 05 Nov 2006 03:15:00 +0800</pubDate><author>Knight94</author><comments>http://blog.csdn.net/Knight94/archive/2006/11/04/1366332.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/Knight94/archive/2006/11/04/1366332.aspx</guid><dc:creator>Knight94</dc:creator><fs:srclink>http://blog.csdn.net/Knight94/archive/2006/11/04/1366332.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/Knight94/feed.aspx</fs:srcfeed><fs:itemid>csdn.net/Knight94/~1127619/212369512/1127613</fs:itemid></item><item><title>《Effective C#》Item 19：推荐在继承中使用接口</title><link>http://blog.csdn.net/Knight94/archive/2006/10/31/1357947.aspx</link><wfw:comment>http://blog.csdn.net/knight94/comments/1357947.aspx</wfw:comment><slash:comments>3</slash:comments><wfw:commentRss>http://blog.csdn.net/knight94/comments/commentRss/1357947.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1357947</trackback:ping><description>《Effective C#》Item 19：推荐在继承中使用接口&lt;img src =&quot;http://blog.csdn.net/knight94/aggbug/1357947.aspx&quot; 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width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Fri, 13 Oct 2006 03:47:00 +0800</pubDate><author>Knight94</author><comments>http://blog.csdn.net/Knight94/archive/2006/10/12/1332160.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/Knight94/archive/2006/10/12/1332160.aspx</guid><dc:creator>Knight94</dc:creator><fs:srclink>http://blog.csdn.net/Knight94/archive/2006/10/12/1332160.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/Knight94/feed.aspx</fs:srcfeed><fs:itemid>csdn.net/Knight94/~1127619/212369514/1127613</fs:itemid></item><item><title>《Effective C#》Part II：第二部分总结</title><link>http://blog.csdn.net/Knight94/archive/2006/10/10/1329227.aspx</link><wfw:comment>http://blog.csdn.net/knight94/comments/1329227.aspx</wfw:comment><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/knight94/comments/commentRss/1329227.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1329227</trackback:ping><description>第二部的主题在于资源管理，.Net编写的程序以托管程序居多，但是并不意味着可以不注意细节，合理的使用.Net提供的便利，加上好的习惯，有利于程序效率提高。&lt;img src =&quot;http://blog.csdn.net/knight94/aggbug/1329227.aspx&quot; 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width = &quot;1&quot; height = &quot;1&quot; /&gt;</description><pubDate>Mon, 09 Oct 2006 03:15:00 +0800</pubDate><author>Knight94</author><comments>http://blog.csdn.net/Knight94/archive/2006/10/08/1326326.aspx#Feedback</comments><guid isPermaLink="false">http://blog.csdn.net/Knight94/archive/2006/10/08/1326326.aspx</guid><dc:creator>Knight94</dc:creator><fs:srclink>http://blog.csdn.net/Knight94/archive/2006/10/08/1326326.aspx</fs:srclink><fs:srcfeed>http://blog.csdn.net/Knight94/feed.aspx</fs:srcfeed><fs:itemid>csdn.net/Knight94/~1127619/212369517/1127613</fs:itemid></item><item><title>《Effective C#》Item 16：尽量减少垃圾产生的数量</title><link>http://blog.csdn.net/Knight94/archive/2006/10/08/1326319.aspx</link><wfw:comment>http://blog.csdn.net/knight94/comments/1326319.aspx</wfw:comment><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/knight94/comments/commentRss/1326319.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1326319</trackback:ping><description>《Effective C#》Item 16：尽量减少垃圾产生的数量&lt;img src =&quot;http://blog.csdn.net/knight94/aggbug/1326319.aspx&quot; 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